CMakeLists.txt 1.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081
  1. cmake_minimum_required(VERSION 3.22)
  2. project(kariokaEngine LANGUAGES CXX)
  3. set(CMAKE_CXX_STANDARD 20)
  4. set(CMAKE_CXX_STANDARD_REQUIRED ON)
  5. set(CMAKE_CXX_EXTENSIONS OFF)
  6. find_package(SDL2 REQUIRED)
  7. find_package(SDL2_image REQUIRED)
  8. find_package(SDL2_mixer REQUIRED)
  9. # Python
  10. set(PYBIND11_FINDPYTHON ON)
  11. add_subdirectory(third_party/pybind11)
  12. # EnTT
  13. include_directories(third_party/entt/single_include)
  14. # ImGui
  15. add_library(imgui STATIC
  16. third_party/imgui/imgui.cpp
  17. third_party/imgui/imgui_draw.cpp
  18. third_party/imgui/imgui_tables.cpp
  19. third_party/imgui/imgui_widgets.cpp
  20. third_party/imgui/backends/imgui_impl_sdl2.cpp
  21. third_party/imgui/backends/imgui_impl_sdlrenderer2.cpp
  22. )
  23. target_include_directories(imgui PUBLIC
  24. third_party/imgui
  25. third_party/imgui/backends
  26. )
  27. target_link_libraries(imgui SDL2::SDL2)
  28. add_executable(kariokaEngine
  29. # Core
  30. src/main.cpp
  31. src/Engine.cpp
  32. # States
  33. src/states/StateManager.cpp
  34. src/states/MainMenuState.cpp
  35. src/states/GamePlayState.cpp
  36. src/states/PauseState.cpp
  37. src/states/MapEditorState.cpp
  38. src/states/AssetEditorState.cpp
  39. # Python
  40. src/scripting/PythonEngine.cpp
  41. src/scripting/bindings/kariokaModule.cpp
  42. src/ui/PythonConsole.cpp
  43. # Systems
  44. # Components
  45. # TileMap
  46. src/tiles/Chunk.cpp
  47. src/tiles/TileMap.cpp
  48. src/tiles/TileMapManager.cpp
  49. )
  50. target_link_libraries(kariokaEngine PRIVATE
  51. pybind11::embed
  52. SDL2::SDL2
  53. SDL2_image::SDL2_image
  54. SDL2_mixer::SDL2_mixer
  55. imgui
  56. )
  57. target_compile_definitions(kariokaEngine PRIVATE SDL_MAIN_HANDLED)
  58. if(MINGW)
  59. target_link_libraries(kariokaEngine PRIVATE mingw32)
  60. endif()
  61. add_custom_command(TARGET kariokaEngine POST_BUILD COMMAND
  62. ${CMAKE_COMMAND} -E copy_directory
  63. ${CMAKE_SOURCE_DIR}/assets
  64. $<TARGET_FILE_DIR:kariokaEngine>/assets
  65. )